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 Terrain Sculpting

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JadedCat1983
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PostSubject: Terrain Sculpting   Sun Jan 17, 2010 8:48 pm

I am posting this here cause EA is taking way too long

floorplan link

http://www.drummondhouseplans.com/house-plan-images/info/plancher/1000153.html

.


I like to start with a wall ...just a couple sections to give me a guideline for how high I want to raise the terrain.



now I use the medium square raise terain with the softness bar moved all the way left and raise it up to close to wall height



then remove the wall



now we use the level tool to make a nice large area to start our build



add a foundation roughly the size you need



remove the middle of the foundation so it looks like the picture above



level from the lowest point out

Jaded


Last edited by JadedCat1983 on Sun Jan 17, 2010 9:07 pm; edited 1 time in total
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JadedCat1983
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PostSubject: Re: Terrain Sculpting   Sun Jan 17, 2010 8:53 pm

Put the foundation back by using the foundation tool to go back around your origianl area.



turn on cheat constrainfloorelevation (CFE) false

then place walls 1 tile in from outer foundation



now when you go up to the top you will see a problem



its okay...go to terrain tools and select level drag across floor



now we need to remove some foundation again

in front where our garage will be



and behind for rear elevation---



now delete walls and add new walls to make it look like the next picture

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JadedCat1983
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PostSubject: Re: Terrain Sculpting   Sun Jan 17, 2010 9:07 pm

Now since the plan shows an octaganal room we need to add more foundation before we do this turn CFE back on




then use the diagonal foundation tool to remove sections of foundation



create walls inside foundation like the folowing pic



create a wall to the side of the house as a leveling aid and turn CFE back on



level the entire house



turn CFE cheat back off

then use straight and diagonal foundation tools to remove foundation as follows



add walls and a stair



use MOO cheat to place windows in foundation and upperwalls



you will have to play with the windows to find the ones that work best....

but at the end you have a house very close to the floorplan look


you can also just do regular walls raise terrain as close to the walls as you can go and use MOO and flowers to hide the slope nearest to the walls.
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Httddy7
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PostSubject: Re: Terrain Sculpting   Mon Jan 18, 2010 11:35 am

Jaded - you're a star. Thank you, thank you, thank you. I really appreciate all the time you put into that - above and beyond the call!

Tanks cheers
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